some nice (non sponsored) user review and usecase ex from Baphometrix:
Psyscope Pro is a more advanced version of psyscope using routing free technology.
It was build to be particularly efficient for phasing/tuning elements like kick/bass/subs,
and inspecting interactions/interferences of different tracks, ie to tame peaks and tweak to maximize output summing results in a synced, quick and workflow friendly way.
_Routing free technology: just add an instance to new insert point wanna monitor and they will all automatically connect.
_Up to 8x instances to monitor 8x stereo signals.
_Zoom n scroll to inspect buffers up to sample rez.
_Display, Layers overlapped, or individuals.
_Stacked Layers mode.
_Show Summed result of all wanted activated layers.
_Enable/disable layers, re-order them, rename them.
_Display L,R, mono, mid + side or L+R channels in one or dual views.
_3x skins or fully customizable user skins, with save and load to user file ability.
_Save default user skin that will be loaded on new instances.
_Latency compensation for daws that don’t compensate ppq.(smps or ms).
_Freeze and bounce buffer content to wav with direct drag and drop to daw.
_Analyse Peaks, segment ms / samples durations, Hz frequency and cycle Note name.
_Ability to auto scale to max peak.
_Ability to roll buffer start.
_Ability to invert phase of each layer.
_Continuous scroll mode.
_Custom user Db reference lines.
_Custom user Time reference lines.
_Beat sync or free Hz/note mode.
_Auto acquire daw tracks names and colors (vst3).
Current Build: 1.0.94 – Published Dec 31 2021 –
Available as VST 2.4 and VST3 – 64bits – dll for Windows
- Stops after 10 minutes
Full version without limitations requires a license that can be purchased at Gumroad Inc website linked here.
Login to your user account to retrieve latest installer and license files.
- modern i5-i7-i9 or AMD Ryzen cpu
- 8Gb ram with at least 256 mb free
- 10 mb free hard drive space.
- 64 bits VST host
- Windows 7-10
- 32-4096 samples asio buffer size
- 1280×720 min screen resolution with opengl